# Friday, November 04, 2005

What a load of poo

the official motivation behind shelving Ghost for the GameCube. "In order to provide the game envisioned by the console team, a set and readily available online solution was needed," said the moderator. "Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game."

Correct me if I'm wrong, but Playstation has no online service either, just the ability to connect online, which the GameCube also has. If the connectivity for the PS2 is via battle.net, and so is the GameCube, where's the issue?

Or, perhaps, Blizzard will eventually drop support for XBox and PS2 as well, and let the game disappear into the world of Duke Nuke'm...

#    Comments [3] |
Friday, November 04, 2005 2:14:43 PM (Eastern Standard Time, UTC-05:00)
I was not aware of any online Gamecub games.
Doug2
Friday, November 04, 2005 2:38:44 PM (Eastern Standard Time, UTC-05:00)
Maybe it's too hard to find good GameCube devs? Or their GameCube porting team just sucks?
Friday, November 04, 2005 3:58:19 PM (Eastern Standard Time, UTC-05:00)
GameCub? Seriously there were very few games with Internet support for the 'cube, a couple of Phantasy Star Online, and there was Mario Cart with LAN support. So few I didn't even get the broadband adapter, but then again I have yet to have a positive online experience (I'm hoping that Animal Crossing Wild World will change that one...)
Comments are closed.